Welcome to The Ultimate Playbook v0.97.1
Tracking 574 plays (19 public) for 248 teams (13 active).
The Ultimate Playbook is a free tool for documenting and sharing plays for Ultimate Frisbee. In addition to the public plays (contributed by members) listed at left, a team captain may create a private login to distribute plays privately among team members.
This tool uses SVG, and has only been tested to work with Adobe's free SVG plugin. If you see a spinning disc to the right, then you already have the plugin and don't need to worry about it. Otherwise, you need to download and install the plugin (available for Windows, MacOS, Linux, and Solaris).
To begin, either login (top left), click on a public play (left), or register a new team and create your own plays.
Known Bugs
- A late night hacking session has resulted in almost all functionality working in Safari on Mac OS X (without the Adobe SVG Viewer installed), but dragging the Disc Line in the editor view doesn't yet work properly.
- In the diagram admin, dragging a player in the middle of a cut should create a waypoint. Instead, it currently creates a broken situation, with jukes starting in the middle situation. Until fixed, don't drag players on the field who are in the middle of their cuts.
ToDo
Following is the list of features planned for upcoming versions:
- v1.0
- Allow waypoint creation by dragging a player in the middle of his/her cut.
- Hovering a player in the admin should highlight the associated label on the timeline
- v1.5
- Intelligent man-on-man defenders
- Forgot my password email reset
- Running commentary for plays
- Scroll the timeline by dragging the marker 'past' the end and some other mechanism.
- Allow zooming in/out of the timeline -- this with the above will allow for unlimited time for each play.
- Copy an existing play as the basis for a new play.
- v2.0
- Zone defenders
- Multiple, alternative, disc paths for a single play. ("If 6 can't get the disc, then we throw to 3 like so...")
- Ability to set number of players on the field and field type (support for offensive football plays, soccer plays)
- Ability to change the run speed of each player, per cut.